I want to play SSX Blur. I'm a fan of the genre, the series, and demo'ing games. Sure
everyone's already had their hands on her, but that just means she could teach
me a lot. A lot about love and a lot about heartache too, I'm sure.
The game looks better than most of the other games out currently for the Wii. You can see that the extra time spent playing with textures in development have paid off, which is something that this game needs because the SSX series has always had nice eye candy. The controls, from what I hear from the links below, sound good too. I think the controls for the Wii could really get things moving with some multi-SSX action, but only two player multi is mentioned without a whisper of any online-manship. Harsh.
LinksJoystiq gets its hands on SSX Blur for the Wii and their low expectations transmogrify into praise. SSX Blur is turning out to be a winner.
Videos from IGN posted on Jan. 19th.
1UP seems to kind of
gloss over the game without as much thought as Joystiq, but they give good post. I always appreciate another opinion.
Gamespot puts on their 500 lbs. gorilla outfit and dishes up plenty of insight. Seems all positive so far from the noise machines.
The game is expected to release late February.
I will buy it unless the online tides dramatically change against it prior to release.
[Update 1: IGN has added some
amazing screenshots of SSX Blur that really showcase the shockingly swell graphics in addition to how the gesture-based Uber moves will go down. The Uber moves look pretty complicated, but probably not any more so than button mashing until you miraculously score some big tricks.]