Friday, November 02, 2007

1880 Gentleman Pac-Man Unearthed

Kotaku, blessed are their robotic powerplants, put up a short excerpt and link to this awe-inspiring exhibition by the toy artist Doctor A. The main feature, as you can guess by the picture, is a wonderful, 1880's wind-up Pac-Man. It is truly beautiful in every detail.

Check it out for more jaw-dropping pictures of this mechanical marvel and other crafted lovelies that Tim Burton will have to make into feature films just to show off each flare of brilliance in more detail. Seriously though, can't you just see Tim Burton doing at least a short film for each one of those figures? I think the devil with the syringe alone could spawn a thousand plushies. I don't even want to think of how much even one of these pieces of art would cost though if they were on sale...

Doktor A’s work is being shown as part of the Spit & Polish toy show at Cardboard Spaceship in Santa Cruz, CA. The show runs through November 30th, 2007.

More pictures available on the Cardboard Spaceship website here. They even have an online store, check it out.

[via Kotaku]

Wednesday, October 31, 2007

What's Wrong with the Wii - Gamepro Rebuttal

Gampro has a great article up that lists some things that they would like to see changed on the Wii:
  • GamePro: The continued low supply of the Wii makes you think that Nintendo is creating a "false shortage". Either way though, these supply issues should be solved by now.
    Rebuttal: While I agree that the Wii supply issues are annoying, I'm not cynical enough to say that Nintendo is creating a "false shortage" by purposely not producing enough consoles to meet demand. If anything, this shortage may actually encourage some people to look elsewhere for their gaming needs if they continually cannot get a Wii. The best bet is that the Wii is facing a similar situation in the US as the DS is in Japan; i.e., they're simply selling out immediately. I can't tell you how many times I see fevered postings on websites like Slick Deals that the Wii will be on sale at X webiste (!!! ZOMG!) and that people better move fast if they want to get one. Usually the Wii's are gone in a matter of minutes.

  • GamePro: There isn't enough storage on the Wii (512mb) and there are no storage options available down the road. The Wii needs more storage.
    Rebuttal: The Wii is not a media center like the Xbox360 or PS3. If you want something like that, go pay the cash for it. The Wii is actually something of a backlash against this type of mentality. Nintendo felt that the consoles' focus on games was drifting away towards a more Living Room entertainment hub concept, so they created this simple little device that is fun to play games on (though they also takced on a news reader and a weather forecast feature and an Internet feature and... ok, that may not hold much water). I understand that some people (who purchase every available Virtual Console title) could run up against that 512 barrier, but, realistically, most people won't. It would be nice if Nintendo offered that option for some people, but right now that number is too much of a minority to get what they want.

  • GamePro: The Wii was originally slated to have DVD playback, but that feature was removed to cut down on the cost of the Wii. Now that the Wii is out there, add the DVD playback feature as a download.
    Rebuttal: Okay, GamePro has me there. This feature is entirely a software issue that could be resolved with a pay download. This one really should be done. Even though I already have two DVD players, it would be nice to see this included if software is the only issue. I wouldn't use it, but I imagine some people would. If they made a Divx code or something available where I could stream media to the view... yeah, that would be nice though. I would almost never use it, but it would be nice. Pay download again please.

  • GamePro: Nintendo should offer a rechargeable battery pack for the Wii. It's the environmentally conscious thing to do.
    Rebuttal: I agree on this one too. Not only is it the environmentally friendly thing to do, it would be the cost conscious thing to do: the Wiimote eats batteries. I have a set of rechargeables for my Wii, and I'm really happy that I have them.

  • GamePro: Online gaming is essential. Microsoft didn't get it right the first time around, so Nintendo really needs to get their butt in gear.
    Rebuttal: I would throw a couple of swear words in to this one too: Where the ****ing **** is my ****ing online play?! It cannot be stressed enough how important online play is today. It adds replay value and games with online components sell better than those without. This is so important that my head is about to explode. Hell, I've been wanting to buy Mario Strikers Charged for awhile now just because it *has* online play. This is my biggest pet peeve.

  • GamePro: There are too many crap-tacular titles out for the Wii. Bring back the Nintendo Seal of Approval and make it mean something by only letting quality games out to the masses.
    Rebuttal: Again, I completely agree with Gamepro. A lot of companies have just been porting PSP games to the Wii with absolutely no thought to graphics or gameplay. It's been incredibly frustrating to see so much shovelware produced for a console. I don't want to pre-order any games for the Wii (except for those made by Nintendo) because I'm afraid of how badly they're going to be screwed up. I wait for the reviews to come out and pray. A lot of the time I've been disappointed. Bringing back the seal of approval would be a very nice move.
Other than those issues, I really don't have anything else. The online play is the biggest one for me. I like the innovation that we're seeing from Nintendo with their accessories. The Wii Fit board looks great - check out a clip of it here. I have high hopes for it. The zapper seems gimicky, but the game that it comes with has been given great reviews so far, especially at the price point that it's going to be selling at.

Fingers crossed.

Tuesday, October 30, 2007

Wired Pumpkins

The folks over on the Wired Blog have thrown up a smorgasbord of pumpkin love for all of Geekdom to enjoy. Check it out.

I have no idea which one is my favorite, but right now I'm leaning towards the Cheshire Cat pumpkin. I think it's probably the clear lines (the WoW one is just too much for me) and the subject matter. Yeah, just a bunch of great pumpkins though.

[via Wired Blog]

Thursday, October 04, 2007

Alien vs. Predator Sequel Coming 2007

Who would win in a fight: a Predator or an Alien?

It's one of those questions like, "Do I really exist?" or "Who is faster: The Flash or Superman?" that philosophers have been trying to answer since Predator was released in 1987 (Alien was released in 1979). All of the bent up frustration that fans of the two series felt though was supposed to be answered in the theatrical release of Alien vs Predator in 2004.

It should have been resolved in 2004, but, with a PG-13 rating, the only thing that was resolved in Alien vs Predator was the question of whether or not the fight would ever happen outside of fan fiction, graphic novels or video games. And a PG-13 movie doesn't jive with either of the two series gore-filled histories.

This fight is the gladiatorial match-up of two completely kick-butt pillars of the sci-fi horror/action community. It's also an excuse for one bad-ass, knock-down, drag-‘em-out movie that should end with gigantic fireballs coming out of your eyes - that's how thoroughly this movie should blow you away. Like I said though, the 2004 Alien vs Predator didn't meet these expectations. It was still good: it maintained the strong and intelligent female lead of the Alien series, it had an acceptable plot and good action, but, without the R rating's goodness, it felt empty. Like a doughnut that's healthy - it just doesn't work on a lot of levels.

That was then though, and this is now. There is a new Alien vs Predator movie coming out called Alien vs Predator: Requiem. The facts:
  • Comes out on December 25, 2007. It could be direct to DVD, which would hurt a bit.

  • It's directed by the Brothers Strause, which makes me nervous as hell because they have no movie-making experience. Yes, they are well known for some great music videos and commercials, and they do specialize in FX, but, still... no movie experience? Hell, it's possible that a director's eye more tuned in to the frantic moves and cuts of a music video will make a great addition to this storied series, but, still... no movie experience? It's the difference between writing poems and novels: the narrative length is hard to jump. This next item gives me a lot of hope though...

  • The trailer looks great! Watch it here. Seriously, watch it. It's pretty damn good.

Thursday, September 20, 2007

Wii - No More Heroes

No More Heroes is Star Wars for the Akira set.

You play as Travis Touchdown, an anime/wrestling obsessed American guy, who decides to rise to the top of the assassin food chain by capping off all of the other ranked professionals Lightsaber-style (technically his weapon of choice is Beam Katana, but that's the same thing to me). And, before you ask: Yes, of course there's an international governing body that determines rankings for assassins. Without one, well, there would just be a lot of murders, and that's just wrong.

No More Heroes is on the top of my To Buy list for the Wii. Screenshots of the game clearly show a drug-induced manga-art style, and the trailers bear out that the style is well executed. What's not to love?!

Here's what you need to know:
  • It's a Suda51 project, which immediately flashes this title into a Snow Crash future with a Clockwork Orange twist of violence.

  • Suda51's last project, Killer7, was an edgy, cel-shaded action marvel that was tailored for hardcore gamers.

  • Ubisoft (trying to score some street cred after releasing a tumult of games that were very poorly ported to the Wii from other systems (double diss)) has agreed to publish the game in North America two months after it's Japanese release. Release date for North America: Feb. 2008.

  • Type of Street Cred Ubisoft Hopes to Buy in form of two sound bites from IGN's article:
    - "...we expect the game to receive an 'M' for Mature rating." Ubisoft's Vice President of Marketing, Tony Key
    - "Suda 51 himself has in the past promised that No More Heroes would be just as violent as Manhunt 2." - IGN article. For the record, Manhunt 2 cannot be legally sold in the UK. Yeah, this game is gonna be ROUGH! ROUGH!

Monday, September 17, 2007

Anime and Rap

If you haven't already heard the hit single "Stronger" by Kanye West on the radio, then you don't listen to pop radio. If you haven't seen the video yet, then you're probably normal because no one really plays music videos anymore. I saw the video a week or so ago on MTV2 (during the day when no one was watching but me) and immediately realized that it was a beat apart, then I watched it again (because I thought it was good). What did I realize? The video is a live action recreation of parts of the famous Anime Akira.

For those of you who don't know Akira, it's a animated film from Japan that came over in 1989 set in a dystopian future that centers around the exploits of a teenage biker who develops strong psionic powers and the leader of the teenage biker gang who tries to reel him back from the brink. It was the first anime that I ever loved and it's credited with ushering in the flood of Anime in the early 1990's. To sum up: Akira is a big, big deal. It was completely visionary and still looks beautiful and artistic.

And what happened to Akira? Kayne puts himself into the movie as one of the characters and produces an electric video that is hard to stop watching. Of course, Kayne has some funky 80's sunglasses on, but that's only part of the reason that you should tune in.

Check it out here.

Monday, July 23, 2007

Tron's Reality - Welcome Visitor

Who doesn't love Tron? If you didn't grow up in the 80's, then I suppose I could understand, but all of you Gen Y's and Gen X's better get hip to this (not just because it predates the Matrix), but because it is live, in Technicolor and shiny.

I have no idea if this thing works like in the video or not, but I'm willing to suspend disbelief for now because this thing is just too cool for school. The neon edges, the crisp reality of early computer-generated art... it just makes me catch my nerd breath. I am mesmerized.

I really wish that the guy in the video had interacted with the display - touched it or something just so that we could see that it's really real, but the marketing side of it needs the buzz. Needs the "Is that real?" factor. Me? I just want to know where to enter my wife's credit card information. Oh, and can I Next Day Air this sucker?

Kevin Flynn and his digitized alter-ego have never felt so close.

[via product page]
[via Gizmodo]

Saturday, June 02, 2007

Wiimote + Analog Stick Adapter



The friendly folks over at Cyber Gadget in Japan have come up with an interesting add-on for the Wiimote. I'm not saying I'm even going to buy one, but it just might me help form Wii-Voltron, so I'm considering it.

This plastic doodad changes the Wiimote D-pad into a more omni-directional, analog pad. It doesn't seem like an awful idea or anything, but I can't see it taking off at all. It might be a good idea for Nintendo to incorporate something like this into a future Wiimote redesign, but I don't want any extra plastic bits hanging off of controller any time soon.

Product Page [via Gizmodo]

Nessie Lives!

The Monster of Loch Ness lives - and so do I! Sadly there is no video footage floating around CNN to prove that I'm still kicking it, but the link has all of that and more for Nessie fans everywhere.

After watching that footage, described by CNN as "what Loch Ness Monster watchers say is among the finest footage ever taken of the elusive mythical creature", I hope you feel robbed. You feel robbed of your time and your eyesight. Not only does the video lack any clear depiction of Nessie devouring cars/people/livestock/Gozilla's breakfast/a good book, it also lacks any real glimpse of Animalia. I think I probably went blind at least twice (which clearly explains why I can see now - Blind x Blind = Sight) trying to see any discernible dorsal fin, giant flipper or anything besides WATER!

Still, some people are really hyped up about this, so I'll assume that they have access to a better copy of the video and a lot free time. Hope for prehistoric monsters all you want, I'm betting all my chips on robots. They are our future, after all.

Friday, April 06, 2007

Console Charts - Wii Win

God, why did you make me so punny? Why?

Epistemology and such aside, let's break out the bubbley, my Wii-loving friends! Check out that lovely chart, courtesy of our soon-to-be-mechanical overlords over at Kotaku, and let's start the par-tay!

The chart clearly shows the Wii in the lead in hardware sales, but what's even more important is the software sales for each console. That news is just as good, really. Yeah, no scary punchline, no drama even, Wii is ahead in the software category too for the current generation (PS3 and Xbox360 included). What's not so great though? These charts are only for the first four months of life.

The PS2 profile, it's two story house of sales figures on that chart, scare me a shave because it tells the world that it doesn't matter how you start, it's how you finish. PS2 started slow, but it ended first by a wide margin. Hell, it's still selling like hotcakes.

Have faith though, true believer. We will, oh, Wii will rock you.

[via Kotaku]

Cheers,
nck

Thursday, March 22, 2007

Link Party


Links

-I came upon this watch in a post at Gizmodo and was instantly smitten. It's combination of mechanical and Swiss shivers my gadget-loving bones to the core.

It's gorgeous. It looks like it has pennies inside - doesn't it? The pennies, turned sideways, power this strange time bank vault tumbler of a display with the force of Honest Abe. (click on the picture for an extremely enlarged photo)


-The Atlas Rope Ascender... don't tell the Mystery Men, the campy version of Batman (starring one amazing actor: Adam West [as voiced by Adam West from Family Guy]), or other spandex wearing do-gooders with a penchant for accessories about this because I'm sure that they'll be pretty pissed off to know that they won't be receiving any royalties. (video)


-Gummy bear chandelier – it looks beautiful too! I don't know if ants would destroy it first or if I'd get hungry and lazy and starting picking the fruit off of this delicate prize within the first hour or so. It really is a masterful work. I bet Donald Trump has at least two of these. In his limo.


-Who needs one of those home vaults to hide in (in case a burglar smashes into your pad or your wife finds your porno collection) when you can just give the thief a seizure and watch the smoke pour out of his bubbling eye sockets. Gruesome image, but didn't he deserve it? No one touches your Han Solo figures but YOU, damnit! I love you, Han!


-Well, I'll be damned if my name isn't Segue Sam because I got another Star Wars item for you: R2D2 mailboxes are going to be rolled out and then promptly stolen. Or maybe the beep-filled bot will come to life, powered by your Victoria's Secret catalog and destroy us all. Never thought that humanity would be overthrown in that fashion, did ya?

Saturday, March 10, 2007

SSX Blur Review

I won't go through all of the preview stuff that I went through in my last post about SSX Blur. Instead, here is the straight dope: the aggregate review for SSX Blur on gamerankings.com is 72% at the moment. Three websites scored it at 60/100 or below, but most remained a bit more even and threw up mid 70's and 80's.














My Take on SSX Blur
SSX Blur is a good game with hard-to-learn controls that is hella fun. If you don't have time to dedicate to learn the controls, especially ubertricks, then don't bother. This is not a game that you can easily pick up and dominate on. There is no button smashing -- though you can wave you arm around like a manic for the same effect, but at best that'll just give me something to laugh at while you're accidentally scoring big points. This is a game for the hardcore, and the experience... the experience my friends is wonderful.

This game is big air, great music and a death-defying sensation of speed that had me saying, "Ohhhhhh Noooo!" as I plummeted off of monstrous jumps into chasms of space that man was not meant to occupy without parachute or space suit. The game is fun, but frustrating early on.

Before I go off on the controls, let's focus on the A/V. The bloom is dialed to 11; the effects, like your character getting covered in snow after wipeouts is a thoughtful addition; there is some quality lens flare; 60fps is almost always going; and the draw distances are impressive - trees poke out from behind large mountains in the distance and then you can actually just race to that one, special tree and meet it out for a candlelight dinner - the trees are fairly polygonal at their base though, which you hopefully never have to actually notice. Like I did. So, so many times. The music by Junkie XL is as necessary to this game as the mountain - it gets you moving and fuels the need for bigger and bigger air.

Which all, of course, brings us back to the controls. The basic jumping, maneuvering and trick-making are well implemented. Carving, hard turning in either direction, is a learned skill that is required to advance past any Slalom course. Ubertricks are rarified beasts that will only exist in your fantasies for awhile. I still haven't mastered them, but every time that I do see one on the mountain, alone, right in front of me, nostrils flaring at the smell of the cities that cover me -- I stand still because it's the safest thing to do. You don't how they'll react, so I prematurely end the trick just so I don't accidentally add that last backflip that powders me into the mountain.

All of that being said, the game is a blast to play with a lot to offer the single player, career mode experience. I give the game a 8/10. I may go higher once I master ubers, but that probably won't happen for a while.

Final verdict: 8/10

Saturday, March 03, 2007

Romance of the Three Kingdoms + Wii


Romance of the Three Kingdoms XI with Power-Up Kit is being ported to the Wii. Ok, I know that the word "port" is kind of like going straight for a Yo Momma joke on the game producer's mother when intro'ing a title, but this game may rise above its meager beginnings like a Victorian novel. It's freakin' Romance of the Three Kingdoms, people! Get excited!

Ok, now that I've got you all hyper, let me drop some Valium on you again: the reviews of the PS2 title that this is based on aren't great. Averaging out at 68% is not something that I like to see in a purchase. At the same time though, since they're already going to be adding some Wii functionality, like Wiimote + Nunchuk sword fighting another general on horseback, they will have an opportunity to address the complaints that people had with the PS2 version.

The game will still be turn-based strategy. You'll drive through multiple menus whilst commanding your armies. And, according to the Gamespot review of the PS2 title this iteration goes way back to its roots as a large-scale military game. Since the NES version, apparently the games have focused on one officer in a General's army. The cyclical nature of time though has you once again as the General. Thank God for my perfect timing. I haven't played any of these titles since the NES version, which was absolutely magical.

Ok, I'm done getting misty eyed. Let's see how the resource trading works before I tattoo myself with the barcode (I would never do that, that was an exaggeration - sorry to scare you mom).

cheers,
nck

Thursday, February 15, 2007

Tetris Furniture


This post should be subtitled, "Please, dear God, don't let my wife see this entry." I'm sure that I'll be testing these loveable stack'ems out in my apartment any day now, so let's cut to the nuts and bolts.

- These are kid-sized blocks and are very small.
- Couch cushions are a solid, cheap alternative.
- The catalog for these Tetris-ish blocks is available here for $22.
[via Daddytypes from Wonderland]

Let your kids use your couch cushions, make some great forts, and leave it at that. This product seems silly to me. Just silly.

If you don't want your kids to use your couch cushions (maybe they're sealed in plastic or you just have hammocks), go to a mattress store and act like you want to buy the most expensive bedroom set that they sell... so that while the salesmen are all distracted, kneeling down to massage your Platinum-Credit-Card-carrying feet, your kids can use the floor model mattresses to create some killer structures. I'm talking drawbridges, mattress moats, double-decker towers and even some shacks for the peasantry if you have time.

My parents never left us alone in public after the first time that my brother and I did that. Good times.


[all via Kotaku]

Tuesday, January 30, 2007

Soda vs Pop - Geographically Explained


The war between Soda and Pop helps everyone draw lines in the sand between the Hatfields and the McCoys. You are either on one side or the other and God help anyone who finds themselves in a Soda vs Pop argument – it will not end well. Now you can geographically prove that you are right with the image attached to this post. It’s a study of 125,000 people who answered the age old question: Soda or Pop?

While manufacturers of this disputed beverage category may seem like innocent bystanders, please remember that they do refer to their products as Soda – check their websites if you don’t believe me.

Me though? I call ‘em all Pop.

[via Digg]

[URL for the PNG]

Tuesday, January 23, 2007

When is it my turn to demo SSX Blur? - Update 1

I want to play SSX Blur. I'm a fan of the genre, the series, and demo'ing games. Sure everyone's already had their hands on her, but that just means she could teach me a lot. A lot about love and a lot about heartache too, I'm sure.

The game looks better than most of the other games out currently for the Wii. You can see that the extra time spent playing with textures in development have paid off, which is something that this game needs because the SSX series has always had nice eye candy. The controls, from what I hear from the links below, sound good too. I think the controls for the Wii could really get things moving with some multi-SSX action, but only two player multi is mentioned without a whisper of any online-manship. Harsh.

Links
Joystiq gets its hands on SSX Blur for the Wii and their low expectations transmogrify into praise. SSX Blur is turning out to be a winner.

Videos from IGN posted on Jan. 19th.

1UP seems to kind of gloss over the game without as much thought as Joystiq, but they give good post. I always appreciate another opinion.

Gamespot puts on their 500 lbs. gorilla outfit and dishes up plenty of insight. Seems all positive so far from the noise machines.

The game is expected to release late February.

I will buy it unless the online tides dramatically change against it prior to release.

[Update 1: IGN has added some amazing screenshots of SSX Blur that really showcase the shockingly swell graphics in addition to how the gesture-based Uber moves will go down. The Uber moves look pretty complicated, but probably not any more so than button mashing until you miraculously score some big tricks.]

Saturday, January 20, 2007

Putting On The Ritz Sans TV

Young Frankenstein is such a great movie.

Yes, I am alive. Rumors of my demise have been somewhat exaggerated, but not entirely. I've been sick the past couple of weeks.

The stomach flu hit me hard. Took me off my toes for awhile then I had some allergy issues. I was laid up on the couch watching movies on my computer monitor. Why on my computer monitor? Because my TV is still gone. The saga of my lost TV is as follows...

It took me a week and a half to get a hold of the local repair company that I got farmed out to. They had no idea who I was and they were surprised to find my order "on the bottom of the pile." Frustration doesn't stop just because some bowling ball of a man named Big Jim (putting his weightlifting gloves on as soon as he walks in) and his sidekick show up. It only intensifies.

Today is my one month anniversary without a TV and the cake is getting old. I want to play my Wii.

Soon, though. Soon.

Saturday, January 06, 2007

Metroid 3


Metroid Prime 3: Corruption
release date: tenative March 2007

Gamepro gets its hands on a more up-to-date version of Metroid and, once again, the praise is high.

Go Nintendo links to the same Gamepro article, but they bring up some interesting points: it seems like the play session that Gamepro attended happened awhile ago, but there are new bits of information contained within. Go Nintendo also has another link that they throw out for some Metroid preview action. I just want this game out now. Now. Now. Now. I need this FPS to be the end-all-be-all so I can justify the Wii as the greatest console interface ever to all of the non-believers.

[via Gamepro and Go Nintendo]

Friday, January 05, 2007

Mario Party 8 Preorder = $35 Shipped

The folks over at ToysR'Us have Mario Party 8 on preorder for $30+$5shipping ($25 if you're a new Google checkout user and you ordered before December 31st... Time machine, anyone?).

[via SlickDeals]

Thursday, January 04, 2007

Wii Media Center & Flash Gamer - Link Compliation

Fine Tune has a Wii version of Pandora (the popular personalized internet radio station that caters its music based on what you like - really good at doing it's job). It sounds like Fine Tune has something going for them, but it isn't quite as refined/awesome as Pandora. Still, worth a check.


Wii Related Sites
Warp Pipe - great portal for the Wii with quick links to Penny-Arcade, YouTube and Google. Video of it in action (video only viewable from a non-Wii; if you're on a Wii, you get something else).

Wii Fii - mimicks the Wii interface nicely - has some flash games (the original Duck Hunt) and other interesting bits.

Wii-Cade - games to play on your Wii.

Quasimonodo (uses the D-Pad for a flash game)

Tiny URL - Wii portal

Wiigg - Wii focussed Digg-like site

[all via Digg all but the lead story via this guy]

Tuesday, January 02, 2007

Wii Plays iTunes Wirelessly - Update 1


Wii Media Center X is still in the Alpha stages and doesn't let you play MP3's yet, but a dark horse has come out of left field to save the day.

Using dot.Tunes you can haxxor Opera into playing iTunes from your Wii. All this love ain't free though, ya peacnik! If you pony up during the 15 day demo, it's $15, but if you wait to pull the trigger until after the 15 days, it's $30.

All of this love could turn hateful if Apple disables this nifty feature in a future version of iTunes, but you can always just *not* upgrade to the DRM-enhanced version if that Big Brother world turns into a reality. Though I don't know why they would. Apple and the Wii were meant to be together. Look at an iPod and a Wii side by side and tell me that they're not related; that they wouldn't have genetically challenged children if they mated. Let it happen, Apple. You know you want it.

[via Gizmodo]

[Update 1: For the record, Sean e-mailed me this story before I found it myself a day or so later - I'll check my e-mail next time, I swear!]